The Breakout Game Built Three Ways
By Francesco Cirillo
This book is in the Combinant® Course Books Series — books accompanying the Combinant® courses on software design.
A side-by-side comparison of the same Breakout game built procedurally, object-oriented, and event-driven. Each implementation is reviewed using software-development metrics, including complexity, coupling, lines of code, classes, tests, and cost-of-change metrics. The differences between the designs are visible in the data.
To pre-order, email at preorders@combinant.io with the book title and preferred format.
Pre-Order Book$49.00